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| [Nov 12, 2012, 9:51 pm ET] - Share - Viewing Comments |
The BioWare Blog has an update from BioWare Montreal on the next installment in the Mass Effect series of action/RPGs, announcing their studio is taking the helm of the next game. Word is they will be working with the Edmonton studio and the Frostbite 2 engine from the Battlefield series to make and installment that's "respectful of the heritage" of the series: To ensure a proper and effective transition, we’ll continue to be supported by the Edmonton studio through the game’s development, working with and learning from them on some critical initiatives. On top of that, Casey remains the Executive Producer, but he will have a Project Director under him, working in Montreal, leading our development team and making day-to-day decisions for the game. We all care very much about Mass Effect and make our decisions based on what’s best for the game.
There is really not much I can tell you about the game right now, except that it will be built with the amazing technology of Frostbite as its foundation, enhanced by many of the systems that the Dragon Age III team has already spent a lot of time building.
The other thing I can tell you is that, while it will be very respectful of the heritage built over the course of the first three games, with the original trilogy now concluded and the switch over to a new engine, we are exploring new directions, both on the gameplay and story fronts. You can still expect the pillars the franchise is known for to be fully intact though, including diverse alien races, a huge galaxy to explore, and of course rich, cinematic storytelling.
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Re: Mass Effect 4 Uses Frostbite 2 |
Nov 13, 2012, 12:11 |
Verno |
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Creston wrote on Nov 13, 2012, 11:55: I never had a problem finding games during the week, so not really sure what you were doing, to be honest... Sitting there waiting for a game, like I said. Weekends were significantly more populated than weekday games due to all of the promotions. I remember having problems several times and I'm sure that situation would only be worse today as the MP doesn't have a lot of depth/replay value IMHO. It's Horde mode Lite. I had fun with it for a bit but there just wasn't much to sink your teeth into outside of grinding.
And scummy? It's FREE DLC! As in: It costs NO money. And for that no money, they gave us more maps, more classes, more weapons and eventually (bit too late, but okay) another enemy faction to fight. You never had to spend a dime to get any of it. I never did, and I unlocked everything (apart from the last DLC, which I think I've yet to even download.) I'm referring to the item pack stuff, not official DLC. |
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Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
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