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| [Nov 05, 2012, 9:13 pm ET] - Share - Viewing Comments |
The Astronauts - Reboot your AAA brain with indie games. Thanks Joao.
The catch is that you will understand the benefits of rebooting your AAA brain only after you do it. You cannot explain it to someone who’s not a father what it feels like to be one. You can throw “unconditional love” and “life forever changed” at them, and they will say they get it. But they don’t. And they will only see that after they become fathers themselves.
Kotaku - The Contemptible Games Journalist- Why So Many People Don’t Trust The Gaming Press (And Why They’re Sometimes Wrong). Thanks nin.
Welcome to the world of games journalism, where, at any moment, someone is certain that you suck at your job. It's not the only job of this type, but it's the one we've got here. It's the one under a more intense microscope than ever these past couple of weeks.
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| 11. |
Re: Op Ed |
Nov 6, 2012, 15:24 |
Simon Says |
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Incredibly good article at The Astronauts. The plato's cavern allegory analogy was spot on. The thought process that the author wants to engage the developer in can be applied to all aspects of life, not just making games.
That's one for the books. Those who will listen will get out of the cavern and thrive all the while being hated by those, unfortunate 'don't want to adapt and evolve while slowly dying' folks, still gawking at the shadows in the cavern.
This comment was edited on Nov 6, 2012, 15:33. |
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