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| [Nov 04, 2012, 2:26 pm ET] - Share - Viewing Comments |
A recent post to the Command & Conquer Blog updates us on progress on the upcoming free-to-play Command & Conquer game (thanks Ant). This includes an explanation of why they are not actually hyping this more, saying: "We’ve decided to actually let the game speak for itself, instead of starting the typical marketing noise you normally would expect. That being said, it might be a few more months before we reveal more information – we don’t just want to tell you about the game, we want to show you." It also outlines plans for an extended beta test beginning next year: So looking at where we are right now with our game and the ongoing service that comes with Free 2 Play games actually makes me believe that this game can become a great Command & Conquer. And we will be working together with you – The Fans - to make it better and better. As planned right now, the Beta will start in the first half of 2013, and will be the longest running beta phase in franchise history.
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| 24. |
Re: F2P Command & Conquer Beta Early Next Year |
Nov 5, 2012, 08:03 |
Suppa7 |
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Luke wrote on Nov 5, 2012, 07:51: could also be i am getting to old, but games sure not worth the money they cost It's not that you're getting old. It's that the newer generation of gamers is less intelligent and never grew up on games in the 80's and 90's, so every new game SEEMS awesome to newer generations (that have never played the old games) and the stupidly braindead members of our generation think the new 'movie games' are amazing but are completely oblivious to what makes good gameplay.
I wracked my brain on this problem for many years as I and millions of others felt like that quake video on youtube "WTF happened??". The reality is we had a flood of non-gamers enter gaming that DON'T like videogames but only movies with minimal gameplay. If you look at all modern first person shooters they have been dumbed down beyond belief compared to shit like Quake and Unreal from the past. It's like watching FPS games go backwards.
Consolized Halo still can't touch Unreal 2004 for fucks sakes in terms of game modes, levels, etc, and it's 2012.
This comment was edited on Nov 5, 2012, 09:34. |
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