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Disney Acquires LucasArts

The Walt Disney Co. has agreed to acquire Lucasfilm for $4.05 billion in cash and stock, in one of the big stories the storm prevented us from reporting when it was announced yesterday. As noted by latimes.com, the deal includes ILM and most everything else from the Star Wars franchise to LucasArts, the company's gaming arm. The story focuses on plans to imbue Disney's theme parks with The Force and on plans to continue the Star Wars film series, but Forbes has word on the gaming implications of this, suggesting that this might make LucasArts' gaming efforts less focused, rather than more. They say Bob Iger indicated PC titles will likely be licensed, and "In its core division, Disney will likely be focusing on social and mobile games based around Star Wars." In the meantime, Star Wars 1313 is still on track, but they also note the complications of persuing other projects gamers dream about: "As for all those other dream titles? Itís more complicated than just Lucas being out of the picture. KOTOR 3 for example is under the license granted to EA/Bioware currently, and after the disaster of The Old Republic, itís hard to imagine them gambling on a game so similar, even if the old ones were classics."

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45. Re: Disney Acquires LucasArts Nov 1, 2012, 12:51 Sempai
 
Yeah, when you observe the contrast of Swtor and say GW2's world environments, animation, working systems, and just plain polish it's literally night and day.
Anet did this fantastic job creating a beautifully imagined world with amazing art and assets. Hell even look at the true open world of our 7yr old beloved WoW. Even with it's aged engine you can see the difference in talent and design, and i believe pride in their work.

Swtor looks as if it were put together by 7 or 8 different teams with mediocre talent across the board, and little to no communication.

Edit: What i wouldn't give to have Bliz or Anet type talent do a Star Wars or Sci-Fi mmo. Take my money.
 
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