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RAGE Mod Tools Still Coming

John Carmack tweets that there are still plans to release the overdue mod tools for RAGE, id's semi-recent first-person shooter (thanks VG247/Joystiq/NeoGAF). He ruefully says:

BFG work pushed the Rage tools, but Real Soon Now. I hope. Sigh. I think we have made poor decisions on this all year.

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45. Re: RAGE Mod Tools Still Coming Oct 25, 2012, 13:34 Grifter
Creston wrote on Oct 25, 2012, 12:21:
No mod is ever going to be able to fix that clusterfuck that is megatexture, but who knows, maybe some enterprising soul will create a race game in Rage, since the racing part was the only thing I really enjoyed. And it really bugged me that once you've won all of them "Har har, you can't race anymore!"

actually the problem was not megatextures technology that worked perfectly fine. The problem with his game was that he had to compress the textures to get them on to a format that people could actually realistically use.

THe final build of Rage was over 1 terabyte of data and almost all of it was textures. What do you think is going to happen if you compress 1 tb of textures down to 25gigs of data. Your textures resolution is going to be severly downgraded and thats what happened here. I am looking forward to the mod tools because I am sure someone is going to release A high res texture pack at some point that will show what Rage should have looked like before the compression destroyed the textures

This comment was edited on Oct 25, 2012, 13:40.
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