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Metro: Last Light Dropping Multiplayer

The Metro: Last Light Website has an update on multiplayer support in the upcoming shooter sequel, or more accurately the lack of multiplayer support, as THQ explains this feature is being dropped from the game so they can focus their full efforts on the single-player campaign. They note that they've gone through a bunch of multiplayer prototypes, but note that the response to the game's E3 demo convinced them that this is the direction they should take. They also admit that "a lot of interest and intrigue" surrounds multiplayer support for the game, and they could potentially revisit this as a separate project after the game ships (especially since they "donít like throwing away work"), but for now they are "100% focused on the single player campaign and not thinking beyond that." Thanks Joystiq.

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32. Re: More Big Picture Details Oct 14, 2012, 17:16 HorrorScope
 
Glykon wrote on Oct 14, 2012, 13:59:
WTFS I'm not trolling Im serious wtfs anyone would wanna pay 50 bucks for 30 hours of bad story in this century is beyond my imagination. I play games since ZX80 and I never played a single player game in more than 12 years, since Meridian 59 and then EQ1. Single player only games is for noob or small or bankrupt companies
If there still is a market for such games its just that there are unfortunately ppl who cant play mp games or they dunno abt any real good ones. Its like mighty Skyrim, there are soo many mmorpgs soo much better and even with much better graphics than that and ofc with huuge content and huge world.

Well then you refuse to notice that there have been many SP games that have made millionz. Why do you deny fact? You seem a bit like a megalomaniac. The thing I would have with a SP only $60 game if its play time is under 10 hours and very linear.
 
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