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| [Oct 11, 2012, 8:02 pm ET] - Share - Viewing Comments |
The 2K Games Forums have a list of the changes in a new patch for XCOM: Enemy Unknown that's now available to update the newly released installment in the counter-UFO strategy series (thanks Scott). Here's word on what this does:
We wanted to let you know the details for the PC update for XCOM: Enemy Unknown that went live today (10/11/12). I've included the notes on this patch below:
- Various visibility/hiding optimizations
- Multiplayer text chat support (press J to activate)
- Mouse button 4/5 will switch soldiers in the Barracks
- ESC hides the movement grid, if you do not want to commit to a move while it is activated
- Squad Sight ability optimization
- Fixed issue when equipping two grenades with Deep Pockets.
- Fixed Rapid Fire sometimes consuming too much ammo.
- SHIVs that are damaged will no longer become unusable.
- Fixed some hangs/soft crashes in tactical combat.
- Replaced software cursor with the operating system cursor to reduce lag and framerate dependence.
- Fixed rendering bug which causes some soldier’s hair to appear as if it is rendering on top of environment fog.
- 1080p movies are now used at all times on the PC.
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Re: XCOM: Enemy Unknown Patch |
Oct 12, 2012, 17:07 |
Creston |
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ochentay4 wrote on Oct 12, 2012, 16:42:
Creston wrote on Oct 12, 2012, 11:23:
ochentay4 wrote on Oct 12, 2012, 09:44: Hi, its COJONES not CAJONES. Cojones=Balls / Cajones/Drawer. Nevertheless, Im happy for you! I couldnt buy it yet! Donde esta la bibliotheca me llamo t-bone la arana discotheca!
Creston https://www.youtube.com/watch?v=UXno3lhVGOM Hahha I never saw it! Its terribly bad! The one person who gets it doesn't watch community! Grrrr!
And, btw, it's really the funniest show on TV, especially if you're a gameplaying nerd. It is impossible to watch their Final Fantasy episode and not immediately want to watch 1000000000000 more episodes.
Creston |
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