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XCOM: Enemy Unknown Patch

The 2K Games Forums have a list of the changes in a new patch for XCOM: Enemy Unknown that's now available to update the newly released installment in the counter-UFO strategy series (thanks Scott). Here's word on what this does:

We wanted to let you know the details for the PC update for XCOM: Enemy Unknown that went live today (10/11/12). I've included the notes on this patch below:

  • Various visibility/hiding optimizations
  • Multiplayer text chat support (press J to activate)
  • Mouse button 4/5 will switch soldiers in the Barracks
  • ESC hides the movement grid, if you do not want to commit to a move while it is activated
  • Squad Sight ability optimization
  • Fixed issue when equipping two grenades with Deep Pockets.
  • Fixed Rapid Fire sometimes consuming too much ammo.
  • SHIVs that are damaged will no longer become unusable.
  • Fixed some hangs/soft crashes in tactical combat.
  • Replaced software cursor with the operating system cursor to reduce lag and framerate dependence.
  • Fixed rendering bug which causes some soldier’s hair to appear as if it is rendering on top of environment fog.
  • 1080p movies are now used at all times on the PC.

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12. Re: XCOM: Enemy Unknown Patch Oct 11, 2012, 21:57 PropheT
 
Creston wrote on Oct 11, 2012, 21:53:
Prez wrote on Oct 11, 2012, 21:47:
On the Firaxis forum someone (who may be a developer or just someone talking out their ass) said the patch's size is a function of the way the code is compiled - if you change one line the entire file needs to be downloaded.

I guess it's possible, but I know fuck-all about such things.

That's absolutely possible. It also shows that they compiled it in the worst fucking way imaginable. Fucking awesome. So everything they have a patch, we'll have to download 2 GBs or more? Yay.

Thanks Firaxis!

Creston

Didn't the same thing happen with The Witcher 2 when it came out? I seem to remember something like a 15gb patch, or something ridiculous, that I had to download to play it after an update.
 
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