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Borderlands 2 Captain Scarlett DLC Next Week

The CBS 3 Website has a confirmation of Tuesday's rumors of DLC for Borderlands 2 called Captain Scarlett and her Pirate's Booty. It turns out the release of this pirate-themed DLC is expected next week on October 16th for $10.00 USD (except for Season Pass holders). Here's what they have about this for now:

The downloadable content focuses on the one-eyed pirate queen Captain Scarlett and is set amid an expansive desert that features a bandit-filled shanty town called Oasis.

"You can sense the pirate theme across the landscape, even though there's no water," said Gearbox Software president Randy Pitchford. "It's all dried up. It feels more like Tatooine than an ocean. These bandits have really embraced the pirate lifestyle, and there's the legend of a treasure. That kicks off this whole adventure that the players can go on."

The new campaign tasks players with battling new enemies like sand worms, hovering across the terrain in the new sand skiff vehicle and collecting a new currency called seraph crystals. Pitchford said the new campaign was designed with all players in mind - from those who haven't finished the game to the elite who are replaying it again to discover more swag.

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55. Re: Borderlands 2 Captain Scarlett DLC Next Week Oct 11, 2012, 18:42 Jerykk
Bhruic wrote on Oct 11, 2012, 18:12:
Jerykk wrote on Oct 11, 2012, 17:30:
DLC isn't always withheld content. In some cases, it is (like with ME3's From Ashes DLC) but in many cases, the DLC has a completely separate budget and dev cycle from the main game. Once a game reaches beta, the artists and designers aren't really generating any new content for the main game. They're just fixing bugs and doing general polish tasks. As such, it makes sense for them to start working on DLC during this period. That's how they can release DLC so soon after the main game's release.

You're making a distinction that I don't count. Yes, it's not always stuff they physically removed ala ME3's Ashes. But it's still often stuff that was planned out well before the game was shipped, let alone finalized. Even the Mechromancer DLC was planned before the game hit gold. They might not have started working on it, but they'd already effectively separated it from the game ahead of time. That's what I'm talking about by "withheld".

Well, yeah, of course it was planned out before the game's release but that doesn't mean it was originally going to be part of the game. Games have budgets and deadlines and at a certain point in development (beta), you just can't create any new content without putting the game's stability (and thus deadlines and budget) at risk. Were it not for the DLC model, this Captain Scarlett content simply wouldn't be made.
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