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Project Eternity Kickstarter Adds Wasteland 2

The Kickstarter Campaign for Project Eternity keeps turning up the marketing heat, announcing a new $165 digital-only tier. This represents the support Obsidian Entertainment is getting from inXile Entertainment and old comrade Brian Fargo, as it will include a copy of Wasteland 2 as well as a copy of the first expansion pack for Project Eternity, which is expected about six months after the release of the upcoming RPG.

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7. Re: Project Eternity Kickstarter Adds Wasteland 2 Oct 8, 2012, 22:28 jacobvandy
Like they said, people have ASKED for a more expensive digital-only tier. If it doesn't appeal to you, you don't have to pledge that much and/or choose that particular reward. Obviously if you're even entertaining the idea of spending more than $20-50 on this Kickstarter, you're interested in more than just buying a copy of the game, so adding extras to those tiers is just icing on the cake, their way of saying thanks again to some very generous people who are really investing in the project. You don't "need to go all the way to $250" to get a physical copy plus the expansion... just throw in your $65 for the box and then wait until the expansion is out to buy that for its regular price. Need I remind you that pledging is VOLUNTARY?

Also, people are going to flip their shit no matter what post-release, pay-content is ever conceived for any game before it comes out because of the climate of the industry, but keep in mind they planned very carefully to make a game for $1.1 million in about 18 months; if they keep getting flooded with money, they can only tack on so many stretch goals before they get to the point where expanding development sideways is going to become cumbersome. I.e. at some point they have to say "OKAY, this is what we're doing in that set amount of time, everything else will come later." I think they're being very RESPONSIBLE in doing so, and starting to make plans for an expansion pack that they can take an extra six months to make, rather than delay the release of the whole game trying to pack in all the shit they promised at once. Or would you rather they double the size of their studio and risk ruining the cohesion and synergy of the core team?

This comment was edited on Oct 8, 2012, 22:34.
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