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| [Oct 05, 2012, 09:41 am ET] - Share - Viewing Comments |
An interview on Gamasutra talks with Tom Hall and Brenda Brathwaite of Loot Drop about their just-announced Kickstarter for an "old school RPG." They discuss their goal of melding traditional elements like character development and investment with modern elements like advanced graphics. There's also a discussion of how the pair will be developing two different parts of the same game world, which explains why one of the Kickstarter's stretch goals is two separate games. Here's a bit on that: Brathwaite and Hall have conceived of the game as having two distinct worlds part of the same universe and the same timeline, where one of them is fundamentally Brathwaite's and the other's is Hall's, with a bridge connecting the two.
Hall's second world is viewed as something of a sequel if the game's stretch funding goals are met. But ultimately the pair will collaborate on all aspects of development, and in Hall, Brathwaite has the ideal complement to her RPG values.
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Re: Loot Drop Kickstarter Interview |
Oct 6, 2012, 12:59 |
dj LiTh |
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Zanderat1 wrote on Oct 6, 2012, 11:48:
Jivaro wrote on Oct 6, 2012, 11:44: People that want to come and post opinions are great, that is the whole point right? People who want to deliberately come and pick a fight because they don't like someone else's opinions..well that is just being a troll.
It doesn't matter how off base Cutter may or may not be, you are out of line, and now you are blocked. I know it won't break your heart, but now that you have basically admitted that you only registered to troll...I doubt seriously I will be the only one. That's not what I said and you know it.
edit: Kinda curious. I reviewed this thread. What exactly did I say that is so troublesome? Seems that Cutter was the one spewing venom. What am I missing? You're a shill. |
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