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Blizzard's Pardo: Single-Player Games an "Endangered Species"

GamesIndustry International has an excerpt from their in-depth interview with Blizzard's Rob Pardo where the World of Warcraft lead designer expresses skepticism about the "endangered species" of AAA single-player games. "I don't see there being a great business model for it these days. It's really sad, there's just a lot of elements out there that conspire to make those games difficult to make now," he says. "Between pirating or the ability for people to rent games, it's hard for publishers to pour millions and millions of dollars into a game and not necessarily see the return they need to make those budgets realistic."

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46. Re: Blizzard's Pardo: Single-Player Games an Oct 4, 2012, 08:03 El Pit
 
Beamer wrote on Oct 4, 2012, 07:12:
Yes, there are still big AAA single player games, but we all see the trend the industry is trying to further monetize things to cover the fact that we have a billion people working on most AAA games these days. We may not like it, but we all see that trend.

I see that they are looking for ways to maximize profits. What I can't see right now (and nobody else can at the moment) is that going multiplayer only or with alibi single player (e.g. BF3) will lead to higher profits. The future has to tell this story. I think (but that's just an opinion since neither ActiBlizz nor myself know the future) they would lose a lot of buyers and profits by mainly catering to the multiplayer fans. But let's see whether the other big players in game biz will get on board of the ActiBlizz train and what the outcome will be.

This comment was edited on Oct 4, 2012, 08:59.
 
Consoles? I owned two: a Pong clone and an Atari 2600. And that's it.
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