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| [Oct 03, 2012, 6:37 pm ET] - Share - Viewing Comments |
The Epic Games Website has news of the departure of Cliff Bleszinski, the design director that's long been one of the most public faces of the Unreal and Gears of War developer. The post includes kind words from his colleagues and no real indication of why this is happening besides CliffyB's comment that "it’s time for a much needed break." Here's the excerpt they share from Cliff’s personal note to his colleagues: I’ve been doing this since I was a teenager, and outside of my sabbatical last year, I have been going non-stop. I literally grew up in this business, as Mike likes to say. And now that I’m grown up, it’s time for a much needed break.
I will miss the projects, the playtests, the debates, and most importantly, the people. Epic only hires the best of the best, and it has been a joy working with each and every one of you on a daily basis, whether you were hired weeks ago or decades ago. I have been fortunate enough to collaborate with a variety of disciplines, from code to art to marketing and PR – it’s been one big, rewarding learning experience. I’m confident that each project that is being built, whether at Epic, Chair, PCF, or Impossible will be top notch and will please gamers and critics alike.
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| 17. |
Re: Cliff Bleszinski Leaves Epic |
Oct 3, 2012, 20:19 |
killer_roach |
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Rattlehead wrote on Oct 3, 2012, 19:58: Lot's of haters here, all less successful. You'd think he somehow wronged all of these people personally...
...yes, Gears of War is a least-common-denominator cash grab, but it's a successful cash grab that a lot of people (although, clearly, few here) seem to enjoy, and Cliff seemed to enjoy making it.
In the grand scheme of things, that's all you can really hope for. Best of luck to him in any future projects, haters be damned. |
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