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Guild Wars 2 Patched

The Guild Wars 2 Website has details on a new patch that's now live in Guild Wars 2, ArenaNet's MMORPG sequel. The notes outline a bunch of bug fixes and class-specific balance changes, as well as a couple of changes to address OS X issues.

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26. Re: Guild Wars 2 Patched Oct 2, 2012, 16:26 Creston
Muscular Beaver wrote on Oct 2, 2012, 15:25:
I just started it. Only played a few hours and am only level 6.
The game feels very nice (except for the movement/camera input lag) and is MUCH more challenging than WoW so far.
I dont get many things yet, for example I seem to be leveling very slow, or be unable to kill mobs higher than 2 levels than me, or generally have not clue what some random sounds mean or other stuff that I get, but its still a lot of fun. I havent explored a lot at all. The game feels very new still.

The game is pretty dang hard. Anything more than 2 levels above you is almost a death sentence, so if you're suddenly seeing stuff that's 2 or 3 levels above you, you probably wandered too far into a slightly higher part of the zone. Try going the other way, and it should scale up fairly gradually. Note that the beginner zones are for levels 1-13(or even 17), so it's definitely possible to walk too far and suddenly be in suicide country.

Even though it's a bit boring to play, it wouldn't hurt to start with a warrior until you get the hang of playing. Especially in the beginner zones, Warriors are just pure death machines, and they can tank 3 or 4 mobs without too many issues. A thief otoh will die if 2 deer happen to gang up on her...

If you have any questions, just let us know.

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