This trailer from Runic Games offers a wild look at three years of development of Torchlight II in a compelling abstract form based on activity in their source control system. Word is: "Every piece of art, sound, or code that helped shape the game is represented somewhere in the frenzy. The music is a recently unearthed archaeological selection from the long-distant schoolboy days of a certain Runic Games employee who shall remain nameless to spare he and his cohorts the embarrassment. We welcome your speculation and evidence in the comments." Thanks IncGamers.
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RailWizard wrote on Sep 30, 2012, 00:14: If blizzard had any brains they'd rehire these guys, remake D3 and give it away as an apology. That's about what it would take at this point....
It's funny because Torchlight is weak where Diablo is strong: production value, polish and some quality of life adjustments. Diablo is weak where Torchlight is strong: map randomization, overdone story, loot tables and drops.
It is really one of those cases where they just need to get over themselves and merge so they can go back to making the best possible game for the players. Blizzard is cashing in on the name but the game has no soul, Torchlight is the game that could but needs a bigger budget and more professional polish.
At least I love TL2, quite fun and I'll get a lot of replay value out of it. Can't say the same for Diablo 3.