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| [Sep 28, 2012, 10:13 am ET] - Share - Viewing Comments |
Bitmob - Classic games don't always hold up.
No lie, some games simply don't age well. They were products of their time, and time moved on. The very first Tomb Raider revolutionized video games in several ways, and its rigid, on-the-grid puzzles and auto-aim gunfights were fun at the time. But when developer Crystal Dynamics remade it a decade later as Tomb Raider Anniversary, they upgraded the gameplay to reflect how I game now; modern designs, greater flexibility, more control. I loved playing Tomb Raider in 1997, but I couldn't go back to it now. I'd play the 2007 version instead.
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Re: Op Ed |
Sep 28, 2012, 22:57 |
Jerykk |
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Beamer wrote on Sep 28, 2012, 15:14: It's hard to go back to old games when newer games have done the same mechanics better. Like the Tomb Raider games - I'd much rather play Uncharted.
The old games I still play are ones that were never really topped. No one has done turn based as well as XCOM and JA2, so I still play those (but JA2 did everything JA1 did, only better, so JA1 is mostly dead to me.) I played Civ1 until Civ4 because I thought it was better than 2 and 3, but could never go back. If I had a working joystick I'd probably play Red Baron or Aces Over from time to time.
I am now slightly concerned that new XCOM may ruin old XCOM for me.
Please, please don't compare Tomb Raider to Uncharted. Uncharted is a shooter with platforming elements. Tomb Raider is a platformer with shooting elements. Different focuses, different games. Reducing the amount or dumbing down the platforming doesn't make it better. It just makes it more appealing to people who don't like platforming. Uncharted's platforming mechanics are extremely simplistic compared to TR's, as are the puzzles. |
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