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Far Cry 3 DRM Details, Specs

Ubisoft sends along system requirements and other relevant details about the Windows edition of Far Cry 3, the upcoming first-person shooter sequel. This includes three sets of specs (minimum, recommended, and hi-performance) as well as details on DRM, which, following recent indications, does not require a persistent internet connection, just a one-time online activation. Here's word:

Jump into an optimal Far Cry 3 experience with three sets of specs for a vast array of machines:

Minimum Specs
DirectX9c graphics card with 512MB Video RAM
Dual core CPU
4GB Memory

Example minimum 1 (NVidia/Intel)
NVidia GTX8800
Intel Core2 Duo E6700

Example minimum 2 (AMD)
AMD Radeon HD2900
AMD Athlon64 X2 6000+

Recommended Specs
DirectX11 graphics card with 1024MB Video RAM
Quad core CPU
4GB Memory

Example recommended 1 (NVidia/Intel)
NVidia GTX480
Intel Core i3-530
Example recommended 2 (AMD)
AMD Radeon HD5770
AMD Phenom II X2 565

Hi-Performance Specs
Latest DirectX11 graphics card
Latest quad core CPU
8GB Memory

Example hi-performance (NVidia/Intel)
NVidia GTX680
Intel Core i7-2600K

Example hi-performance (AMD)
AMD Radeon HD7970
AMD Bulldozer FX4150

A one-time activation of Far Cry 3 for PC is performed via Uplay PC. An internet connection is required for this one-time activation process. Once activated, the game can be played online to enjoy new social features in single player and multiplayer, such as Friends, Party and Chat, or switched to offline mode in the Uplay PC settings menu for a single player experience without broadband connection.

Far Cry 3 is scheduled to release in North America on December 4, 2012 for Windows® PC, the Xbox 360® and the Sony PlayStation®3 computer entertainment system.

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14. Re: Far Cry 3 DRM Details, Specs Sep 25, 2012, 15:23 Matshock
 
DangerDog wrote on Sep 25, 2012, 15:05:
I wonder how much consolitis this one will suffer from, far cry 2 didn't support fov adjustments, it was locked down to 65.

FC2 got a FOV mod not long past release.

This is a $60 game anyway- by the time it gets down to where I want it there will be a FOV mod if its not an option on release day.
 
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