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Dragon Age III Inquisition Announced

The BioWare Blog is written by Mark Darrah, who introduces himself and Dragon Age III Inquisition, the next installment in the Dragon Age series of action/RPGs. They've been working on this for a couple of years now, and while they are not prepared to share details at the moment, Mark says they will be as open as they can along the way. There are a few tidbits to get us started, including word on a new game engine:

I am pleased to confirm that we are, in fact, working on the next Dragon Age game. Not a big surprise to most of you, I know. We have been working on it in some way for about two years now with the bulk of our efforts ramping up about 18 months ago.

Part of that effort has involved you, our fans, and the feedback you’ve provided for Dragon Age: Origins, Dragon Age II, and their DLC. We’ve visited message boards, read reviews, and we’ve gone to events to have direct face to face conversations with some of our most passionate fans. We’ve been listening, and we will continue to listen.

Recently, I said that we didn’t want to talk about Dragon Age III unless we had something to show. I’m trying to stick to that plan and won’t be revealing much today. That said, a lot of information and rumors have surfaced recently and we don’t want to hide from them. There are a BUNCH of things that I really want to share with you but I want to do this right, and doing it right requires some more time.

So here’s what I can confirm for now:

  • The next game will be called Dragon Age III: Inquisition.
  • We won’t be talking about the story of the game today. Though you can make some guesses from the title.
  • This game is being made by a lot of the same team that has been working on Dragon Age since Dragon Age: Origins. It’s composed of both experienced BioWare veterans and talented new developers.
  • We are working on a new engine which we believe will allow us to deliver a more expansive world, better visuals, more reactivity to player choices, and more customization. At PAX East, we talked about armor and followers… Yeah, that kind of customization. We’ve started with Frostbite 2 from DICE as a foundation to accomplish this.

There’s much more to talk about, of course, but it will have to wait until it’s ready for the prime time.

We are going to be as open as we can. We will continue to have a dialogue with you and answer what questions we can. Keep providing us with your feedback. I’m excited about what we are working on and I hope that you will be too. I know this is going to be hard to believe, but it is just as hard for me not to tell you stuff as it is for you to wait.

With thanks for your enthusiasm, and your patience,

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58. Re: More Big Picture Details Sep 17, 2012, 17:06 HorrorScope
 
Draugr wrote on Sep 17, 2012, 17:05:
HorrorScope wrote on Sep 17, 2012, 16:52:
Bad Dos wrote on Sep 17, 2012, 13:22:
DA2 was a totally different game from DA:O and really should never have been called DA2.

That would have saved a lot of bad blood. GW1 and GW2 same thing. Fallouts.... etc.

DA1 imo wasn't good at anything. Way to weak of a system for turn/pause base.
DA2 was good at only action.

So in my world it wasn't ever an amazing franchise.

The biggest news and this goes all the way back... Is they are finally going to have expansive open lands instead of a city block and load. Their games have zero adventure to them.

Now are they going to put coop back in? It sucks when all your predecessors had it and you move forward and it's then taken out. Reminds me of Madden bull shit.

"I have not green lit one game to be developed as a single player experience."

You bet they're considering putting coop in, though it won't be what you want. Imagine the blandness that is me3 co-op in the Dragon Age universe!

Undoubtedly, Bioware can't wait to tell you more about the co-op game mode they put in the game despite peoples protests or lack of interest. It'd be challenging for them to try and monetize you enjoying the game alongside a friend, so they'll avoid it. It certainly wouldn't be added for the games/players benefit.

FEEDBACK FTW!

You are most likely correct, but I'll sniff that out, others maybe not. I'm pretty wary of the co-op moniker on any game and always have to dig a little deeper.
 
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