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| [Sep 15, 2012, 10:34 am ET] - Share - Viewing Comments |
The Jagged Alliance Online Website announces beta testing has concluded, and this connected installment in the Jagged Alliance series is now officially live: Hello heads of operations,
We are pleased to announce that Jagged Alliance Online has officially reached the end of beta testing and the full, completed version is now ready to play.
We are proud to present to you one of the most, in our opinion, unique titles in the Jagged Alliance series. We hope you enjoy playing the game!
At this stage we would like to thank all beta testers for their feedback, bug reports, and for the patience and perseverance they have had with both Jagged Alliance Online and ourselves.
Even at the end of the beta testing we are, of course, continuing to work on Jagged Alliance Online and aim to expand the game bit for bit.
Have fun playing!
The Jagged Alliance Online team
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| 29. |
Re: Jagged Alliance Online Launches |
Sep 17, 2012, 03:50 |
ShakyJake |
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| Seems like weapon repair and healing are tied to the real money currency in-game, which means you would NEED to spend money to play this. And the tokens are very pricey, too. To afford a premium weapon in the shop, you'd have to drop $4 apiece, and to hire on a merc permanently you're looking at about $15. Certainly one of the most ambitiously-priced "free to play" games I've seen so far. |
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