[Sep 14, 2012, 09:37 am ET] - Share - Viewing Comments
The Guild Wars 2 Forum
offers notes for a new patch that went live today in ArenaNet's MMORPG sequel (thanks Acleacius). Here are is the change list for the new version:
- The Mistfire Wolf skill will now properly unlock for existing characters on an account after upgrading to Digital Deluxe.
- Fixed blocked events and skill challenges.
- Fixed bugs that allowed players to go around map edges.
- A number of items created by using Mystic Coins are now correctly set to level 80.
- Fixed a blocking bug in story chapter “Brute Force.”
- Fixed a blocking bug in story chapter “Research and Destroy.”
- Fixed bugs in story chapters “Forging the Pact,” “Battle of Fort Trinity," "The Ghost Rite,” “On Red Alert,” and “Tower Down.”
- Score interval increased from 5 minutes to 15 minutes.
- Stonemist Castle points reduced to 35 points from 50.
- Bonus thresholds reduced by half to prepare for one-week matches.
- Castle lord, bodyguards, and capture point for Stonemist Castle moved to the first floor.
- “Harpy Feathers” consumable effect disabled.
- Bridges fixed to make passable for NPCs.
- More fixes to pet commands and AI.
- Signet of Air: No longer has infinite range.
- Whirlpool: Now works underwater in PvE.
- Glyph of Renewal: Resurrection effects of Earth, Fire, and Water now surround the caster, not the target.
- Deception: Movement now allowed after casting underwater.
- Spatial Surge: Improved responsiveness.
- Mind Stab: Improved responsiveness.
- Made several more skills usable while moving: Brutal Banner, Compassionate Banner, and Furious Rally.
- Rush: Improved the ability to hit fleeing foes.
- Mighty Blow: Added a slight movement distance.
- Bow of Truth: Now usable while moving.
- Defender’s Shield and Honorable Shield: Merged together into the same trait.
- New trait Glacial Heart: Critical hits with a hammer have a 50% chance to chill your target for 4 seconds. This effect can only occur once every 45 seconds.
- Heartseeker: Reduced damage of the 100%-50% threshold by 20%. Damage thresholds changed. Old: 100%-66%, 66%-33%, 33%-0%. New: 100%-50%, 50%-25%, 25%-0%.
- Disabled the “stowing” auto-attack to prevent players from getting stuck holding these kits: Bomb Kit, Elixir Gun, Flamethrower, Grenade Kit, Med Kit, and Tool Kit.
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||Re: Guild Wars 2 Patched
||Sep 14, 2012, 20:44
NegaDeath wrote on Sep 14, 2012, 12:48:
Kudos to Travellian and NewMaxx for the info links without drama. As a dirty heathen newb I didn't understand how the combos worked. I had heard my guy make some verbal cues about them succeeding (by happy accident) and I saw the combo properties on my ability infocards but didn't know how they fit together. I've done purely PvE thus far and it hadn't really been necessary yet.
Ditto. GW2 is the first MMO I've enjoyed since Ultima Online so I am pretty green on the mechanics, and a couple helpful posts here helped my understanding.. but I think ego is getting bit in the way of some peoples "helpfulness". Whatever though, I havent read any guides, havent scoured the wiki, havent listened to podcasts or reviews.. just hopped in the game to have a fun experience with discovery and exploration. The mechanics will pan out and be learned along the way, I dont need to be a "pro" to enjoy this or have 100% efficiency at everything I do.. in fact that all sounds rather BORING to me so I'll just let the OCD's handle it.
Loving the game so far though =)
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