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FTL: Faster Than Light This Week

The Steam Page for FTL: Faster Than Light has word that this indie spaceship strategy sim will be released on Friday, providing a pretty quick payoff for their Kickstarter Campaign from less than six months ago (thanks nin). Here's a reminder of what to expect from the game:

In FTL you experience the atmosphere of running a spaceship trying to save the galaxy. It's a dangerous mission, with every encounter presenting a unique challenge with multiple solutions. What will you do if a heavy missile barrage shuts down your shields? Reroute all power to the engines in an attempt to escape, power up additional weapons to blow your enemy out of the sky, or take the fight to them with a boarding party? This "spaceship simulation roguelike-like" allows you to take your ship and crew on an adventure through a randomly generated galaxy filled with glory and bitter defeat.

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50. Re: Re:Indie Rant Sep 12, 2012, 21:42 Slashman
 
Yakubs wrote on Sep 12, 2012, 21:02:

You don't get it do you? FTL is a low-budget strategy roguelike hybrid intended to be developed in a short amount of time. If you'd take a moment to use your brain, you'd realize what kind of audience a low-budget strategy roguelike hybrid has.

My opinion on graphics in indie games has nothing to do with what kind of audience FTL has. You seem to be having trouble accepting that. Take all the time you need.

I'll give you a hint -- A TINY F*CKING AUDIENCE.

Here's a hint from me: I don't care. There are some games I'm just not gonna buy if they don't appeal to me enough and yes, sometimes graphics can be a deal breaker.

*Gasp* Imagine that! There are people who don't like the same things as you do! I'm sure you'll eventually get over it.

 
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