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| [Sep 11, 2012, 10:40 am ET] - Share - Viewing Comments |
Develop has word that The Secret World lead designer Martin Bruusgaard has been laid off by Funcom along with other developers on the MMORPG. Here's word: Revealing the news on Twitter, Martin Bruusgaard said he was no longer with the developer, and had been put on forced leave along with most of the Oslo office.
He suggested that the studio’s Norway headquarters had been hit much harder than other offices as it was expensive to run, and suggested that it was “cheaper to hire someone abroad”.
“Unfortunately, I'm not with Funcom anymore,” said Bruusgaard.
“Got put on forced leave along with most of our Oslo Office, a week ago.”
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| 29. |
Re: The Secret World Lead Laid Off |
Sep 11, 2012, 18:28 |
Asmo |
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Umm, not to be the one guy swimming against the flow around here, but TSW is actually quite fun (imo) although it is suffering from a lack of end game content atm.
The reason why it's suffering is a mass exodus to Guild Wars 2, which has the added bonus of no monthly sub.
I'm a member of TOG (www.theoldergamers.com) and we went from having a fairly thriving TSW presence (a guild for each faction, 100+ players) to having mebbe 10 actives, or less, after GW2 went live.
And while I don't think MMO's are dying, we are in a period of time where more games are coming out than any one person could ever hope to play. Currently I'm splitting time between:
Firefall beta Planetside 2 beta MWO Beta World of Tanks GW2 TSW Random assorted other MMOs which I can still access, Lotro, DDO, EQ2 Annnnnnd more steam games than I can poke a stick at
And I haven't even touched the latest crop of single player stuff (Darksiders, Sleeping Dogs etc) which I'm interested in but have zero time to play.
Back in "the day" (that day being 2000-2004ish), we'd get one major MMO release every couple of years, so we had plenty of time to dedicate to playing one game. Now we have multiple major releases in the space of 4 months... |
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