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| [Sep 04, 2012, 09:36 am ET] - Share - Viewing Comments |
A listing for an Industrial Designer position on the Valve Corporation Job Postings Page has a very interesting description that expresses Valve's frustration with the progress of hardware development and offers more on their plans to address this (thanks Computer and Video Games). Here's word: Valve is traditionally a software company. Open platforms like the PC and Mac are important to us, as they enable us and our partners to have a robust and direct relationship with customers. We’re frustrated by the lack of innovation in the computer hardware space though, so we’re jumping in. Even basic input, the keyboard and mouse, haven’t really changed in any meaningful way over the years. There’s a real void in the marketplace, and opportunities to create compelling user experiences are being overlooked.
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Re: More on Valve's Hardware Plans |
Sep 4, 2012, 20:49 |
Stormsinger |
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SimplyMonk wrote on Sep 4, 2012, 12:52: Get back to me when you have something that I can plug directly into the base of my skull. Till then I'll be waiting here watching Ghost in the Shell and wishing I also got a degree in biology as well as computer science. Then again, that degree might just tell me why that shit will never work, which would just make me sad. Uh...no. There isn't a software (or hardware) company out there I'd trust to write code I'm going to run in my brain. Nor, for that matter, to make a plug that directly connects to any part of my central nervous system.
You think security and stability is hard now? Just wait until a bug can crash your brain. You only get one...they're kind of hard to replace. |
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