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| [Sep 04, 2012, 09:35 am ET] - Share - Viewing Comments |
Edge Magazine - Assassin's Creed III devs: "Easy mode often ruins games".
"It’s like if I picked up a book and it said, 'Do you want the easy version or the complicated version?' [Game designers] can simplify the language, you know; we can make it two syllables."
Kotaku - Easy Modes Can Ruin Games? Um, No. Thanks nin.
It' just baffling to see that, in the year 2012, there are still people in the video game industry who approach things as though this was the 1980s, and the only games on the market were there to test you. If I don't have to pass a test just to turn a page in a book, or reach the second act of a movie, I shouldn't have to in a story-rich video game either.
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Re: Op Ed |
Sep 4, 2012, 09:55 |
briktal |
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Verno wrote on Sep 4, 2012, 09:50:
Edge Magazine - Assassin's Creed III devs: "Easy mode often ruins games". The AC games aren't exactly a shining beacon of difficulty so I'm not sure what he was getting at there. I enjoy them but you pretty much just push a button and watch Assassin Theater, there is way too much contextual automation done on behalf of the player. I think what they were trying to say is that in some games, easy mode can make it so you don't really need to play the game "correctly" to succeed. They mentioned a cover shooter where you don't need to use cover. Perhaps also a racing game where you just bounce off the walls instead of braking and turning. |
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