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Black Mesa Source This Month

The Black Mesa Website now offers a timer, counting down to a September 14th release of this modification that will update the gameplay from Half-Life with the Source engine from Half-Life 2. This project has taken more development time than the gap between the first two Half-Life games, which earned it "vaporware awards" from the impatient pundits at Wired in 2009 and 2010, but it seems this long wait is about to come to an end. Here's word from the forums:

We're freaking out over here! It is so exciting to share this news with you!

  • You can now Download the Black Mesa Soundtrack, courtesy of our very own Joel Nielsen, at the very generous price of whatever you want! Enjoy and share!
  • In the near future you'll see our Website, Wiki and Forums all taken down temporarily for renovations.
  • On September 14th you will see the first release of Black Mesa! This will include our re-envisioning of Half-Life all the way up to Lambda Core. We believe this is a great way to provide a complete-feeling 8-10 hour experience with a solid ending, make our fans happy and help us make the best overall game possible.

We are still working hard on Xen and BMDM, but instead of making you wait we are giving you Black Mesa as soon as it's ready! We're doing our best to help bring the immense vision of this project into reality, and we are very excited for what the future brings!

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61. Re: Black Mesa Source This Month Sep 3, 2012, 01:46 Ratty
 
peteham wrote on Sep 2, 2012, 17:30:
Prez wrote on Sep 2, 2012, 17:09:
Like others I have long since lost interest in this project, but as one who has proclaimed publicly that this project was vaporware and would never be released I guess now it's time to admit publicly I was wrong. I may try it one day when its complete if the commmunity says it's worth it, but credit to the team I guess for actually sticking with it after all this time and releasing something.
After eight years, I doubt anyone still remembering it didn't have it at least partially filed under vaporware.
Nameless Mod was released 9 years after Deus Ex. I had forgotten about it too and assumed it was another mod that promised too much and fell apart. But it was such a nice surprise when it finally came out and I thoroughly enjoyed it (3 times).

Rather than criticize a team for taking so long I have to give them big props: keeping their vision alive for so long. I couldn't sustain something like that. I tend to give up on big projects after about a year.
 
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