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| [Aug 29, 2012, 9:29 pm ET] - Share - Viewing Comments |
"Our engine is definitely portable, it could be operated on many platforms, but that's where our market is," EA Maxis lead producer Kip Katsarelis tells GamesIndustry International speaking about PC gaming. "We're still seeing the PC market is not dead, it's very much alive. Blizzard's shown quite a bit of success with their recent Diablo launch, The Sims is highly successful, so there's a market there, we've got an audience there that wants games on that platform, and we are still a PC house and will continue to be so."
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Re: Quoteworthy - Maxis on PC Gaming |
Aug 31, 2012, 23:17 |
Jerykk |
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StingingVelvet wrote on Aug 30, 2012, 19:39:
Slashman wrote on Aug 30, 2012, 08:49: Why is that unlikely? Skyrim hasn't left the top 20 Steam charts since it launched last November. Console sales for a game peter out very quickly. While they may not have outsold both platforms combined(and I am not sure they haven't), they probably outsold each console by a large margin. Oblivion on Xbox outsold the PC version "many times over" according to a developer quote. In addition, Todd Howard when speaking of mods said "90% of our audience is on the consoles."
I would guess Skyrim sold on PC surprisingly well, hence all the post-release support, but saying it sold more than either console, especially both combined, is quite unrealistic. Oblivion was basically a launch title for the X360, so it's unsurprising that it sold especially well on that platform. That 90% quote is years old as well (I believe Howard said it during a Fallout 3 interview back in 2008). I'm pretty sure Skyrim PC has outsold all of Bethesda's previous PC games, hence the surprising amount of post-release support. During the Bethesda mod presentation (I think), Howard referred to Skyrim PC players in the millions. Skyrim has been in the Steam top 10 list every week since the game was released last November. That's 10 months. Then you have the rapid growth of the PC market in recent years (thanks to digital distribution, which wasn't even remotely as popular when Oblivion and FO3 were released) vs the decline of the console market as this generation nears its end.
When you consider all those facts and the generally poor critical reception of the PS3 version, it's actually quite plausible that the PC version outsold the PS3 version. Outselling the X360 is a little less likely but not as unrealistic as you seem to believe. |
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