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Guild Wars 2 Launches announces the official launch of Guild Wars 2, following a few days of early access to ArenaNet's MMORPG sequel. For those getting underway, this post has links to the game's Online Manual and a tutorial video to help you out. Word is:

Enter the ever-changing fantasy world of Tyria, where you control the story and your actions shape the world around you! With action-oriented combat, deep personal storylines, epic dynamic events, world-class PvP, and no subscription fees, Guild Wars 2 defines the future of online roleplaying games.

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38. Re: Guild Wars 2 Launches Aug 28, 2012, 12:34 HorrorScope
pagb wrote on Aug 28, 2012, 11:37:
People should start to accept that any mmo will have issues at launch.

But they all don't now and in general have been getting better. What Anet did wrong imo is they didn't have a longer-consistently running beta. It was a weekend per month and a stress test for a few hours. What most are doing is running a beta for a solid month ongoing. To me you can get a much better picture and can realize changes/fixes day to day. This game also did not launch under their words of "When it's done", way too many changes late proving otherwise. They were pushed imo.

Anet dropped some points with me on this one. They feel they have a better solution to everything vs the norm. The beta wasn't. Their take on forums is overly protected. To me they won't open then up, because they don't want to hear it. Even though it is not that bad and there is a lot of good.

"The forums are closed at this time. We will open the forums as soon as we are able. We sincerely apologize for the inconvenience this causes."

I do not believe them.
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