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Dark Souls Resolution Hack

NeoGAF has version 0.3 of an "internal rendering resolution fix" for the just-released PC Dark Souls: Prepare To Die Edition. This mod addresses the PC ports fixed rendering resolution of 1024x720by intercepting the calls to the DirectX 9 API, and this has apparently been a big success for something whipped up so quickly. Thanks games.on.net via VG247.

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9. Re: Dark Souls Resolution Hack Aug 24, 2012, 13:46 Verno
 
Darks wrote on Aug 24, 2012, 13:35:
Verno, how are you playing GW 2? Itís not even out yet. Not until later tonight. Your sig is wrong bro.

I update my sig once or twice a week duder, I just did it ahead of time knowing I'd be playing tonight at some point

Also it's going to start 3 hours early (supposedly) so I'll be playing it shortly

I sort of did the same thing with Demons Souls (in the Swamp). I'll get back to it eventually and play the hell out of it...but apparently not on PC.

The swamp was truly godawful, I'm with you on that one man. I didn't even bother to get all of the items because it was such a pain and I'm a pretty crazy completionist. The trick I find with the Souls games is to goof around and not take it too seriously otherwise they can be extremely frustrating when you get that run of bad luck.
 
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Playing: Fire Emblem, Diablo 3, Bravely Default
Watching: The Machine, After the Dark, Devils Due
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