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| [Aug 18, 2012, 1:50 pm ET] - Share - Viewing Comments |
Preseason football action tonight, which I'm looking forward to. And I love the hype: All week long the NFL network has been promoting this as "Tim Tebow and the Jets" taking on the Giants. Get your peanuts... the circus is coming to town!
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| 10. |
Re: Out of the Blue |
Aug 18, 2012, 17:37 |
DG |
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xXBatmanXx wrote on Aug 18, 2012, 13:58: TF2 MvM is infuriating.......takes forever to get into a game, and now it is crashing on loadup "connectino failed after 4 tries". On top of that:
3623 in queue 315 EMPTY SERVERS 193 ACTIVE SERVERS
WTF@? Fire off those empty servers! For me, playing MvM seems to be a case of:
* sitting waiting forever to get into a game * Server is old version / bad challenge / whatever * sitting waiting forever to get into a game * repeat the above X times * finally get in * have anywhere 3-6 players then either a) - * we get ridiculously steamrolled * spend about same time in warmup as the round lasts * players keep quitting / joining, no cohesion at all * we get ridiculously steamrolled * repeat above X times * I quit * sitting waiting forever to get into a game ...
or b) it lands on normal decoy, * we steamroll the machines, * game over in no time. * sitting waiting forever to get into a game ...
Spent most of the day (it's 10pm here), a rare day free to myself to do wtf I fee like, "playing" MvM. Out of that, maybe 30mins total of reasonable quality play time.
Seems to break down to 2 issues. Firstly the matchmaking, okay it's being hammered but I can't help thinking the matchmaker is shit. Particularly since there's a lot of free servers and a lot of time in game with less than 6 players.
Secondly, the gameplay... I think Valve has targeted 6 Steam friends playing a game together. For everyone else playing with random people, this means we probably need about 9 players in order to average about the same effectiveness. Decoy ain't so bad because it's small and choked, advanced Mannworks, just forget it.
it's be nice if there was a search option for any map for specified difficulty. |
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