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More Diablo III 1.04 Details

A post on the Diablo III Website has more on planned changes in the upcoming version 1.04 patch for Diablo III, outlining how they will change the Legendary items in Blizzard's action/RPG to help them better live up to that label. This includes the addition of new affixes and they go on to describe their hopes that this will introduce more build diversity to the game. They also explain the ill conceived planning that made legendaries "kind of crappy," and how they are looking to de-crappify them going forward. They also talk about how this will impact set items (which are also legendary items themselves), and offer this video showing how the artists have been working to make these items have cooler appearances.

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38. Re: More Diablo III 1.04 Details Aug 15, 2012, 23:51 Eirikrautha
Dades wrote on Aug 15, 2012, 21:38:
RailWizard wrote on Aug 15, 2012, 21:05:
Still pissed legendary changes are not retroactive. I see NO reason for that at all other than blizz being the typical holes they always have been.

2 whole legendary items in all my time of playing, which I kept because while they are useless they are rare as fuck, so why not keep them. I don't have any legendary recipes, so the craft material isn't needed.Forced timesink is the only reason.

You can't retroactively change items from under peoples feet. Some of them paid money for them, it would be unfair and probably lead to a lawsuit. They also can't just give you a new version of an item without rerolling its stats which could make it worse for your character, this is mentioned right in the post. D3 sucks for many reasons but this isn't one of them.

But they could give you a choice. Put a button on the legendaries that you have to click in order for them to continue working (to prevent funky stuff down the road) "upgrade Y/N". If you hit Yes, it rerolls. If you hit no, it stays the same. At least then the crap legendaries would have the potential to be useful...
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