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Diablo III 1.04 This Month

The Diablo III Website has the first of the promised updates on the upcoming version 1.04 patch for Diablo III, which they say "is still a few weeks away," though they later specify the fourth week of August. The post gives an overview of things they are changing, including removing the averaging of gold find for a group, shrinking the gap between normal monsters and Elite packs (making normals less of a joke and elites less of a nightmare), dealing with some of the more difficult affixes, addressing the insanely small chance of finding anything useful, making two-handed weapons viable, getting rid of enrage timers, improving future legendary items, and finding ways to make some unused skills more useful and/or appealing. Here's the summary:

These are really just a few of the topline systems changes we’ll be making in 1.0.4, and we hope you’re looking forward to them as much as we are. We’ll of course have a lot more info coming at you in the weeks ahead on Legendary items, classes and more, as well as some interviews we’ll be holding shortly before the patch goes live – which, by the way, is currently targeted for the fourth week of August.

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21. Re: Diablo III 1.04 This Month Aug 11, 2012, 02:41 Armengar
 
Sounds ok but not enough to bring me back yet. For all the talk of AH getting cheaper it isnt really. You still need many many millions to get kit that can make you survice act 2 & 3 inferno. My poor witch hunter is still a shadow of his former self in inferno as opposed to the pre inferno powerhouse he was.

I'll wait till 1.1 or the DLC and see how that goes. Still, it isnt like im paying any monthly fees so these updates are effectively free.

Like many others I have had fun with D3 although the major nail in the coffin was the increase death costs. This pretty much stopped me and my friends "fooling about" and having fun. This isnt WOW so why did they care how much you died?

What they could have done was take the HIGHER of individual or group MF/GF that would help. That way the tank can be a full tank for the group and still benefit in some way whereas the poor sap who has GF/MF gear kiting away will get a better benefit
 
Its not the cough that carries you off but the coffin they carry you off in.
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