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Dungeon Defenders Patch & Free DLC Released

Steam announces an automatic update is now available for Dungeon Defenders to bring the dungeon crawler to version 7.40 along with the announcement that the new Jester Hero DLC is now available for the game, and will be free-of-charge for the next two weeks. Here's word:

A sly trickster born in a whimsical realm of chaos, the Jester's abilities are shrouded in mystery. She can quickly turn the tide of battle by using any weapon and can deceive enemies with 'presents' that explode to reveal random defenses and bonuses. Her 'Move Tower' ability allows her to adapt defensive strategies and react to any combat situation, while her 'Wheel O' Fortuna' ability can grant boons or decimate friend and foe alike.

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7. Re: Dungeon Defenders Patch & Free DLC Released Aug 9, 2012, 08:01 Dev
El Pit wrote on Aug 9, 2012, 04:04:
I really like the game, but uninstalled it when they started to release 300 MB huge patches on a bi-daily basis. They sort of took the steam out of Steam for me when they started this. I didn't get the impression that the game was severly broken, so why all these huge patches so very often? That's not support, that's annoying.
It wasn't the patches that ended up with me stopping playing, it was the reason behind them. The studio was treating the game like it was in alpha, doing frequent patches with no testing, and then having to release another patch that fixed what the previous one broke. They frequently released patches that made huge swings in how the game play operated, often without prior announcement or discussion, despite promises after the first few times they wouldn't do so. In the same day sometimes as an example, they released a patch that boosted drop rates in one level, then had extreme nerf to the drop rates way below original, then reboosted them slightly, all the while admitting since they weren't skilled enough to survive as long as players could in that level, they never bothered to test it past where they could survive (what, had they never heard of things like a dev only god mode?). They did huge nerfs to items and then admitted they only tested items on the inn dummy, and didn't bother to test them in actual levels where things like penetration through multiple monsters and spread/grouping of a multishot weapon makes a HUGE difference in how powerful a weapon is, regardless of what DPS it hits for on the dummy).

So I figured I'd stop playing for a while, let them stabilize. Let them realize that they aren't in an alpha with just testers, but that they are in release. I haven't yet gone back.

But man, the game itself was TONS of fun! I enjoyed and played it far more than OMD.

This comment was edited on Aug 9, 2012, 08:24.
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