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Activision Blizzard Financial: WoW Subs Drop to 9.1M

Activision Blizzard's Quarterly Financial Results beat analyst projections due to strong performance of the new installments in the Diablo and Skylanders series. The company is raising its outlook for the full year, in spite of word that World of Warcraft has shed another 1.1 million subscribers since their last report, leaving the MMORPG with only about nine million more paying subscribers than the typical such game: "Second-quarter sales, excluding changes in deferred revenue, rose 51 percent to $1.05 billion and beat the $837 million average of 19 analysts’ estimates compiled by Bloomberg. Total revenue fell 6.2 percent to $1.08 billion. The company’s “World of Warcraft” multiplayer online game lost 1.1 million subscribers in the period, finishing at 9.1 million."

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26. Re: Activision Blizzard Financial: WoW Subs Drop to 9.1M Aug 3, 2012, 02:07 hb3d
 
Parallax Abstraction wrote on Aug 2, 2012, 20:44:
Anyone remember MPlayer, Total Entertainment Network or Heat.net? Pay by the hour for horrible, laggy matchmaking. Oh those were the days.
Yes, I remember Heat and Mplayer, but you apparently don't because those services were free. You simply had to own a copy of the supported games to play using those networks and install their client software similar to the way Gamespy and Steam work. The only Heat game which was pay was an MMO called 10/Six which outlived the general Heat network. Mplayer did originally have an optional subscription plan, but it was basically only for ranked/tournament play on a couple of games like Quake. Mplayer eventually sold out to Gamespy, and Sega simply folded Heat.net but kept 10/Six going for awhile longer.

This comment was edited on Aug 3, 2012, 02:28.
 
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