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World of Tanks Patches

The European World of Tanks Website has word that a new version 7.5 update is now live in Wargaming.net's MMOTPS, while the corresponding North American website announces the game will be offline for about six hours tomorrow for this update. European users jealous of this can take comfort that they have some Clan Wars downtime today for maintenance. These release notes outline what's up with the new version.

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9. Re: World of Tanks Patches Aug 1, 2012, 15:42 bhcompy
 
Tavillion wrote on Aug 1, 2012, 15:32:
InBlack wrote on Aug 1, 2012, 13:45:
Really? Dont I look the fool now. Are they any good?

They're interesting to say the least. Encounter can be fun, but there are some balance issues on a couple of maps. Assault needs some serious work but is also a good idea.

Encounter is basically King of the Hill. One flag, both teams fight over it. Assault is a Storm the Castle type mode with one team defending, the other attacking. The issue is that a couple of Encounter maps favor one side (El Halluf having a fairly strong south spawn bias) and Assault almost always favors the defenders to the point where defense wins... rather frequently. I'm of the opinion that Assault either needs to be tweaked to make it easier for attackers in random matches, or it needs to be limited to Clan Wars because the simple fact is a team needs to be relatively coordinated to actually succeed in breaking the defenders, or the defenders have to be stupid and basically forget to defend. Most of the time, at least.

Overall I'd say they're good additions and are providing some welcome variety.

The worst part of Assault is that the matchmaker doesn't differentiate that much between sticking the defending team full of mediums and the assaulting team full of heavies. Kind of sucks when you're trying to hold a line against a ton of IS3s, E75s, and T95s while your team has a bunch of E50s, BatChats, and T54s holding the front line.

 
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