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| [Jul 31, 2012, 4:57 pm ET] - Share - Viewing Comments |
EA announces that they are adding a free-to-play option to Star Wars: The Old Republic this fall, a move many have been expecting for the Star Wars MMORPG, which has not exactly being WoWing everyone with its subscription model. Word is: "This option will give players access to each of the eight iconic Star Wars character class storylines, all the way up to level 50, with certain restrictions*. Unlimited game access, including new higher-level game content and new features will be made available through individual purchases or through a subscription option." Here's more:
Starting this fall, there will be two different ways to play Star Wars: The Old Republic:
- Subscription – A service designed for players who want unrestricted access to all the game features via ongoing subscription or by redeeming a Game Time Card. In addition to gaining access to all game content as our current subscribers do now, Subscribers will receive ongoing monthly grants of Cartel Coins**, the new virtual currency that will be introduced later this fall. Cartel Coins can be used to purchase valuable items including customizable gear and convenience features that will enhance the game play experience.
- Free-to-Play –The first 50 levels will be free-to-play, with some restrictions on access to new content and advanced player features. Some restrictions can be “unlocked” with Cartel Coins.
As the first step towards adding the new Free-to-Play option this fall, in August at retail Star Wars: The Old Republic will go on sale for $14.99 USD, including one-month of free subscription.
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Re: The Old Republic F2P This Fall |
Aug 1, 2012, 00:36 |
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Closed Betas wrote on Jul 31, 2012, 18:42: I think we need some new laws in regards to F2P changes once a "published" game is sold under a retail state using a published ISBN or whatever technical term is used today.. I think this can be some sort of fraudulent effort. To take a failed production, people invest in, then change it to a F2P model.. So soon, which is obviously already being done, the game sells at lunch, then is given away free, a sucker punch to the unaware consumer. Should not at the very least, the persons still playing who paid be compensated with what is now free? The $60 software bill.
Summed up in a nutshell (i learned of this with EA's Need for Speed World Online) which IMO I think they knew they was giving it away free a month later, and just ripped off all their real fans making it $19.99 at launch.
Maybe a change like this should incorporate some kind of "you must take item off market for 6 months" before changing your business model..... That would be a deterrent and then many won't get hurt... But what will happen if you dont make laws, is the obvious, oh real members will get a token item in their mailbox signifying a "founder" item... Woopdeedoo What? No. Do you feel the same way for things that go on sale a month after release? Early-adopter tax. It's how the world works. |
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