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| [Jul 31, 2012, 10:48 am ET] - Share - Viewing Comments |
This tweet from Sergey Galyonkin, marketing director at 1C Multimedia and this blog post have sparked rumors that S.T.A.L.K.E.R. 2 is in development at Bethesda Softworks after development of the first-person shooter sequel was frozen following trouble at developer GSC Game World. The Steam Forums (thanks PlayStation Universe) has a translation: The following info is from a reliable source but isn't official, keep that in mind.
Sergey Grigorovich didn't sell the brand name "STALKER".
Bethesda is going to publish a STALKER game and has all the rights to it.
The game is multiplatform(consoles+PC) and is based on Bethesda technology.
It's being made by a studio familiar with that technology(possibly Obisidian or the Fallout 3 team from Bethesda, but no facts as of yet). It is almost 100% guaranteed that it's not a Ukrainian studio.
Bethesda will be able to buy the brand name from Grigorovich later, but for now all the misc. merchandise is his responsibility.
Release date, engine, detailes - TBA.
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| 55. |
Re: Bethesda S.T.A.L.K.E.R. 2 Rumor |
Aug 1, 2012, 08:54 |
theyarecomingforyou |
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Raptor wrote on Aug 1, 2012, 04:28: Also as a huge Stalker fan you should know that the game is meant to be bland, lifeless & harsh rather than colourful, full of rainbows and bloom. Lifeless and harsh certainly, but it wasn't trying to be bland. Many of the visual flaws were related to technical issues, from low resolution textures and sprites to buildings that were little more than hollow shells. So while they are obviously different games with different themes I still feel that the STALKER games had below average visuals, with the exception of Clear Sky which I thought had decent effects for the time (though it came out before Far Cry 2 upped the ante) but performance was terrible.
Raptor wrote on Aug 1, 2012, 04:28:
theyarecomingforyou wrote: Skyrim was a "huge mess" and have "a vision"? Ermmm... okay? Haha? But that is in stark contrast to most people's experience. Most people is also the same majority that watch all those big and awful Hollywood productions and praise how fantastic they were, while you nod your head at them in disgust and wish they saw a proper movie for once and stopped financing those awful brainfarts. Yah, that's not a group I hope that this game is made for, because if you cater for everyone you're going to end up with exactly why I screamed NO! in the first place and while I'm here arguing against it.
So just like the bland Hollywood action movie - it has the visuals, bang and some kind of a story somewhere, but if you go deeper into it you'll notice that the facade is not very thick at all. I wasn't arguing that the majority opinion is always right but to call Skyrim a "huge mess" without "a vision" just doesn't have any credibility. Especially the latter. Of all the things to attack Skyrim for the last I would pick is a lack of "vision". |
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