|
|
 |
| [Jul 31, 2012, 10:48 am ET] - Share - Viewing Comments |
This tweet from Sergey Galyonkin, marketing director at 1C Multimedia and this blog post have sparked rumors that S.T.A.L.K.E.R. 2 is in development at Bethesda Softworks after development of the first-person shooter sequel was frozen following trouble at developer GSC Game World. The Steam Forums (thanks PlayStation Universe) has a translation: The following info is from a reliable source but isn't official, keep that in mind.
Sergey Grigorovich didn't sell the brand name "STALKER".
Bethesda is going to publish a STALKER game and has all the rights to it.
The game is multiplatform(consoles+PC) and is based on Bethesda technology.
It's being made by a studio familiar with that technology(possibly Obisidian or the Fallout 3 team from Bethesda, but no facts as of yet). It is almost 100% guaranteed that it's not a Ukrainian studio.
Bethesda will be able to buy the brand name from Grigorovich later, but for now all the misc. merchandise is his responsibility.
Release date, engine, detailes - TBA.
Post Comment
Enter the details of the comment
you'd like to post in the boxes below and click the button at
the bottom of the form.
 |
| 27. |
Re: Bethesda S.T.A.L.K.E.R. 2 Rumor |
Jul 31, 2012, 13:44 |
ItBurn |
|
|
Darks wrote on Jul 31, 2012, 13:33:
ItBurn wrote on Jul 31, 2012, 13:31: There's no way Bethesda can do a proper STALKER, but it could definitively be worse. I'm just glad we'd get another STALKER. The game was all about atmosphere and harshness. Bethesda's games are super easy and always fully bright. My favorite feature of STALKER was the complete darkness. I don't belive Bethesda will be making this game, most likley they will be the publisher. Right, the translation seems to say that. Regardless, Bethesda seems to heavily influence the games they publish. I just can't imagine a game made by them with darkness. |
|
|
|
|
|
|
|
| |
|
|
.. ..
Copyright © 1996-2013 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.