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| [Jul 28, 2012, 2:02 pm ET] - Share - Viewing Comments |
A Kickstarter Campaign for Castle Story launched last night, and this upcoming Minecraft-style voxel construction game from Sauropod Studio blew past its $80,000 goal in a matter of hours, and is now at well over the $200K mark (thanks Jean-Philippe). Here's an overview of the project: Castle Story is a creative voxel-based strategy game in which you can build castles one brick at a time using an army of little characters called Bricktrons.
Your goal will be to explore a vast landscape full of mysteries and dangers, and defend your castle against onslaughts of hostile creatures and possibly other players.
The world of Castle Story takes place on flying islands, high above an infinite ocean. The islands are made of voxels, cubes made of various elements, which means you can dig, carve and build anything you can imagine in the landscape. Digging underground to gather resources, stacking bricks on top of each other to build a wall or even tunnelling through a mountain is all possible and even necessary to keep your Bricktrons safe.
Carefully designing your castle not only requires creativity and imagination, but thanks to pathfinding AI and physics simulations, Castle Story has layers of strategy and depth on top of an otherwise free-form sandbox experience.
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| 19. |
Re: Kickstarter kickstarter... |
Jul 29, 2012, 07:37 |
El Pit |
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Dev wrote on Jul 29, 2012, 06:57:
Jerykk wrote on Jul 29, 2012, 02:42:
JohnBirshire wrote on Jul 29, 2012, 01:27: Please give me money so that I can kickstart a kickstarter. I'll be making a game about explosions, sex, castles, fast cars, philosophy, machine guns, swords, puzzles, helicopters, neon lights, time travel, religion, space ships, dinosaurs, and jet packs.
Thank you! Throw in Nazis and zombies and you've got yourself a deal. And vampires. You want the twilight crowd. And you must use outdated graphics. I recommend a 2D engine. It's a must for ks! |
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| Consoles? I owned two: a Pong clone and an Atari 2600. And that's it. |
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