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| [Jul 17, 2012, 10:59 am ET] - Share - Viewing Comments |
The Diablo III Website announces Blizzard's plans to reinstate limits on the number of games a player can launch within a given time period to help curtail exploits and the use of bots. Here's a bit: The use of bots not only impacts the stability of the game service, but it also has an impact on the player-driven economy. While we regularly take action against accounts for the use of unauthorized third-party programs and bots, this additional measure will help us further preserve and protect the integrity of the game and economy in between ban waves.
Once this change goes live, we're looking for your feedback to help ensure that the limit is working as intended. If you encounter the "Input limit reached" message and feel you should not have, please let us know how many games you were creating and why. This information will help us ensure the limit minimally impacts legitimate players while still protecting the game against bots.
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| 9. |
Re: Diablo III Game Limits Returning |
Jul 17, 2012, 11:40 |
Linksil |
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There's honestly no reason to create that many games that fast. I know some people just do it for chest farming in act1, but the game is meant to be played and not just goto chest, hope for loot, reset. There's plenty of ways to increase money and still play in the same game without resetting.
I'd really like to see more stats on the bots people are using. I mean how many are there really hammering the servers? How many have been banned? Have they pulled the gold the bots put into the system back out? I know they keep track of all this, why not share a little. |
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| Munching Threw: Fire Emblem 3DS, Chaos on Deponia, NS2, FF13-2 |
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