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| [Jul 10, 2012, 8:48 pm ET] - Share - Viewing Comments |
Valve announces the Source Filmmaker is now in open beta, offering everyone the chance to try their hand at machinima production. Word is: Valve, creator of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced the open beta release of Source Filmmaker (SFM), for free, to everyone.
The SFM is a storytelling tool Valve developed inside the Source Engine to create all its animated short films, including those in the "Meet the Team" series of Team Fortress 2 shorts. The SFM condenses the production pipeline of an animation studio down onto a single gaming PC. To help the community get started, the SFM includes all assets from Team Fortress 2 along with assets from two of the "Meet the Team" short films.
To see the newest and top-rated work being done by the community in the SFM, please visit www.steamcommunity.com/sfm.
For more information and to download the SFM, please visit www.sourcefilmmaker.com
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Re: Source Filmmaker Open Beta |
Jul 11, 2012, 04:54 |
eunichron |
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Undead Scottsman wrote on Jul 11, 2012, 04:21: Wait... You say they're not a gaming company because they haven't made a new IP since 2007 and then say it's a douche move they haven't put out a particular sequel?
Also, Valve was never big on 'new IP.' After Half-Life and all the way to Portal, the only new IP they released, that wasn't a new version of a preexisting mod, was Ricochet in 2000. Team Fortress, Counter-Strike, and Day of Defeat all existed prior to Valve acquiring them, and all of Valve's other releases were either NEWER versions of those mods (CS/DoD: Source) or new Half-Life sequels/addons (HL2, Ep1). It wasn't until Portal in 2007 that they put out a new, full IP that wasn't a two level tech demo. Yes that is what I said. What is hard to understand about it? They abandoned their only original IP without finishing it, and without any confirmation that they either A.) Are working on Episode 3 (or Half-Life 3, I think it's pretty obvious that releasing Episode 3 at this point is inconceivable), or B.) Have given up on making original games of their own and instead prefer to focus on buying out/publishing mod/indie teams and improving the Steam platform.
For the record Portal is not original either. It started out as an indie release, bought out by Valve, and re-imagined as Portal. The setting changed between games, but the basic design and mechanics are essentially the same. |
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