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DayZ Plans: Dogs Soon; Standalone Version Eventually?

Eurogamer examines the popularity of the DayZ modification, saying that as of yesterday the Zombie mod boasted 420,000 players, which helps explain why Arma II: Combined Operations is once again #1 on this weeks list of bestselling games on Steam, as the mod has made the game a fixture on that list for nine consecutive weeks. They speak with the project's author, Dean Hall, who works as a multiplayer designer at Arma developer Bohemia Interactive, and he tells them they may make a standalone version of DayZ, perhaps as a free-to-play game. In the more immediate future, he has been working on overcoming the issues preventing the implementation of dogs in the mod.

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39. Re: DayZ Plans: Dogs Soon; Standalone Version Eventually? Jul 9, 2012, 03:38 Jerykk
 
jdreyer wrote on Jul 9, 2012, 03:32:
Jerykk wrote on Jul 9, 2012, 00:34:
^mortis^ wrote on Jul 9, 2012, 00:15:
insert $5.99 for a map of Chernarus.

insert $19.99 for Suvivors Pack with a handgun, 12 rounds of ammo, first-aid pack, 2 days of food, and a map of Chernarus.

*SHUDDER*

I could see F2P working for DayZ just fine. Just limit the microtransactions to aesthetic items like clothing.

And you'd have to guarantee that people wouldn't lose them if they died, which kinds of defeats the purpose of the mod as it's currently designed.

Not really. You can't steal people's clothing in the current mod so why change that? If you died, you'd just respawn with the clothing you had equipped.
 
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