|
|
 |
| [Jul 05, 2012, 7:11 pm ET] - Share - Viewing Comments |
Ars Technica - Blizzard admits Diablo III is a game that ends.
Just how long should players expect a game to remain fresh and exciting? Do publishers have to treat all AAA games as services that keep us constantly entertained for years or even decades? Have MMOs trained us to feel entitled to games that never actually end? These are the questions that have been circling my head after reading Blizzard's response to player complaints about the lack of compelling "endgame" content in Diablo III.
Shacknews.com - Diablo 3's poorly planned end-game.
It's a shame that a company with Blizzard's pedigree couldn't have foreseen the monotony and disillusionment that could creep in less then two months after the game's release. Blizzard has some good storytellers and a fantastic animation staff. Something as intriguing as Halo 4's planned Spartan Ops episodic content would have been enough to keep me engrossed until the inevitable expansion, even if it was every month instead of every week.
In the end, I guess, players with the same mentality as die-hard MMO players will continue to populate the Diablo III servers. Diablo III was an enjoyable game for the first 80 hours.
Post Comment
Enter the details of the comment
you'd like to post in the boxes below and click the button at
the bottom of the form.
 |
| 38. |
Re: Op Ed |
Jul 7, 2012, 00:57 |
Teddy |
|
|
ASeven wrote on Jul 6, 2012, 11:55:
nin wrote on Jul 6, 2012, 11:49:
Dmitri_M wrote on Jul 6, 2012, 11:41: This whole indie gaming is the salvation of gaming is overblown. Most are too simplistic. Unless you consider remakes of old arcade games to be a return to early 2000s late 90s gaming. I imagine you sticking your nose up in the air, as I read that... Yeap. Sorry Dmitri but you sounded like a bonafide hipster just then. Is this sarcasm, or do you honestly not know what a hipster is? |
|
|
|
|
|
|
|
| |
|
|
.. ..
Copyright © 1996-2013 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.