Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Op Ed

Ars Technica - Blizzard admits Diablo III is a game that ends.
Just how long should players expect a game to remain fresh and exciting? Do publishers have to treat all AAA games as services that keep us constantly entertained for years or even decades? Have MMOs trained us to feel entitled to games that never actually end? These are the questions that have been circling my head after reading Blizzard's response to player complaints about the lack of compelling "endgame" content in Diablo III. - Diablo 3's poorly planned end-game.
It's a shame that a company with Blizzard's pedigree couldn't have foreseen the monotony and disillusionment that could creep in less then two months after the game's release. Blizzard has some good storytellers and a fantastic animation staff. Something as intriguing as Halo 4's planned Spartan Ops episodic content would have been enough to keep me engrossed until the inevitable expansion, even if it was every month instead of every week.

In the end, I guess, players with the same mentality as die-hard MMO players will continue to populate the Diablo III servers. Diablo III was an enjoyable game for the first 80 hours.

Post Comment
Enter the details of the comment you'd like to post in the boxes below and click the button at the bottom of the form.

6. Re: Op Ed Jul 5, 2012, 20:44 Dades
xXBatmanXx wrote on Jul 5, 2012, 19:27:
What it comes down to is "how many hours have you played"? Anything over 100 hours for a new game is pretty good. Some people like to play games forever, but that is rare. Since it IS Diablo, it shuold probably last a few hundred hours (which it still can if you go through each class like I am).

Oh well. Any game "I" get 100 hours out of, I can't really complain. You can't do anything other form of entertainment (within reason) for less than 50 cents an hour....

What it comes down to is "how many hours have you played and had fun?". I could spend 800 hours grinding in Disgaea but that doesn't mean anything.

Diablo III's big failing is that the time you spend in it isn't as enjoyable as Diablo II. Big shoes to fill but they had plenty of time and a practically unlimited budget to do it. So far they failed. The game didn't need a raiding end game or something stupid, it just needed the developers to not fuck up the things people liked with the Diablo formula. People did the same shit on and off for like ten years in Diablo II, Diablo III is barely lasting a month for many.

I'm sure it was worth the $60 for many people but people rightfully expected a lot more from Blizzard. The name used to mean something.
Avatar 54452
Reply Quote Edit Delete Report
      ;)   ;)   :(   :(   :o   :o   %)   %)   :)   :)   :|   :|   ;P   ;P   X|   X|   :D   :D   More
Login Email   Password Remember Me
If you have a signature set up, it will be automatically appended to your comment.
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
          Email me when this topic is updated.

Special Codes

  • b[bold text]b
  • i[italic text]i
  • u[underline text]u
  • -[strikethrough text]-
  • c[code text]c
  • +[bullet point]+
  • q[quote text (indented)]q
  • [quote="Author"]quote text (indented)[/quote]
  • [url=Link]text[/url]
  • r{red text}r
  • g{green text}g
  • b{blue text}b
  • m{maroon text}m
  • s{secret text (shows in the background colour)}s

Forum Rules

  1. Disagree all you want but attacks of a personal nature will not be tolerated.
  2. Ethnic slurs and homophobic language will not be tolerated.
  3. Do not post spam, links to warez sites, or instructions on how to obtain pirated software.
  4. Abusing the forums in any manner that could be construed as 'griefing' will not be tolerated.


Blue's News logo