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| [Jul 03, 2012, 11:13 am ET] - Share - Viewing Comments |
Funcom announces the launch of The Secret World, focusing on the critical reaction meeting the conspiratorial MMORPG: Funcom is thrilled to announce that the hugely anticipated modern-day massively multiplayer online game ‘The Secret World’ officially launched worldwide today. What many are calling one of the smoothest launches in MMO history actually started Friday last week when Early Access began, opening the doors to the online world of myths, legends and conspiracies for all pre-order customers to enjoy during the weekend. Launch happened smoothly and hordes of gamers have so far enjoyed ‘The Secret World’ and its fresh take on the MMO genre.
The first press reviews are starting to surface, and so far the reviews are very positive. Hyper Magazine has given the game a 9/10 score, saying “… this could be the most important MMO since ‘World of Warcraft’”. NowGamer awarded the game a 8.3 out of 10 score, praising the game’s excellent graphics saying the “… DirectX 11 visuals challenge the limits of what we’d credit an MMO as capable of achieving.” Other reviews hitting today include 5/6 from both VG and Dagbladet, two of the biggest mainstream newspapers in Scandinavia, as well as a 9/10 from PC Powerplay. Looking at the incredible number of comments on forums and social media channels, feedback from players has also been overwhelmingly positive so far. The game is receiving praise for breaking new grounds for the MMO genre, combining technical and gameplay innovation with superior high quality production values.
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| 31. |
Re: The Secret World Launches |
Jul 4, 2012, 01:58 |
Squirmer |
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Trevellian wrote on Jul 3, 2012, 12:11: I beta tested this game and thought it was one of the most uninteresting, boring MMOs I had played in years. How anyone could think this game was important to the MMO genre is beyond me. It wasn't even impressive graphically, the character models alone looked amateur and had clunky unlifelike animations. I can usually find something redeeming in most MMOs after a few weeks, but with this one the most redeeming moment was uninstalling the beta and playing something else. I felt the same way. I don't know what people are seeing in it, except maybe the setting, which won't be enough to justify the business model. The MMO part of this game is very poor, so it has no staying power. |
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