Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Risen 2 Demo

The Steam page for Risen 2: Dark Waters now features a playable demo for Piranha Bytes' role-playing sequel (thanks Frans). Here's an outline of the game's pirate theme:

Set several years after the end of Risen, raging titans have devastated the world and pushed humanity to the brink of existence. Subsequently, monstrous creatures have risen from the watery depths of the sea and their attacks have brought all seafaring to a grinding halt. The hero, now a member of the Inquisition, is sent out to find out how to stop the chaos caused by these creatures from the deep. His quest begins with rumors that the pirates who frequent the southern islands are the only ones who know a way to get rid of the creatures once and for all and end their reign of terror.

With an all-new pirate-based theme, Risen 2: Dark Waters aims to combine the most loved classic RPG gameplay mechanics of the original Risen with a fresh theme and setting on a huge variety of themed island locales. A third-person role-playing game set in a dark and gritty universe, Risen 2: Dark Waters maintains the most immersive features of the original Risen, with multiple approaches to every challenge allowing players to shape the game world based on their own decisions. These choices will serve to unlock new paths, features and additional skills for the character. Together with a highly interactive environment and a full day/night-cycle affecting countless aspects of the game world, Risen 2 will be set in the most immersive RPG game world so far.

Post Comment
Enter the details of the comment you'd like to post in the boxes below and click the button at the bottom of the form.

17. Re: Risen 2 Demo Jun 25, 2012, 16:49 CJ_Parker
 
Jerykk wrote on Jun 25, 2012, 12:37:
You can beat every enemy by rolling around on the floor, some blocking and some hitting when the AI is too slow and confused to figure out the position of the player character. Anyone with half a brain can figure out the AI in less than five minutes and after that you're just flying through the game.

You're contradicting yourself. First you say that you can beat most enemies just by button mashing, now you say that dodging, blocking and timing your attacks is necessary.

No contradiction to be seen anywhere.
Most enemies in Risen 2 are cannon fodder and you can simply click them to death (button-mashing). And every enemy (i.e. even the high level ones) can be defeated with little effort by using cheap hit and run tactics.
There is certainly not much skill involved and no need to make use of some of the neat skills in the game. Dirty tricks for example are plain unnecessary. PB unfortunately missed the chance to make combat more interesting even though they chose to provide the tools for more variety.
Thanks to the retarded AI, however, you will only ever need the left mouse button, the roll-dodge button and the kick button for the giant crabs.
The game lacks the typical measure vs countermeasure approach to combat that would ideally make every skill useful and meaningful. That potential was completely wasted by poor AI and mechanics.

There are a few enemies that can be defeated by just button-mashing. Most enemies cannot because most enemies don't remain stunlocked for long.

Fine. We have very different interpretations of the terms "few" and "most" then. My experience has been that the vast majority of enemies in Risen 2 can in fact simply be clicked to death. Only humanoids, crocs, firebirds and jaguars/panthers require a bit of the (lame and boring) hit/evade/yawn/hit/evade/yawn/hit/evade/yawn "tactics".

On the bright side, at least you're putting some effort into your posts again. Your trolling efforts had been pretty half-hearted as of late.

ya think?!!1?? ya wont mii 2 trollz ur a$$ bettah homie?!?

 
Reply Quote Edit Delete Report
 
Subject
Comment
     
 
      ;)   ;)   :(   :(   :o   :o   %)   %)   :)   :)   :|   :|   ;P   ;P   X|   X|   :D   :D   More
 
Login Email   Password Remember Me
If you have a signature set up, it will be automatically appended to your comment.
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 
          Email me when this topic is updated.
 

Special Codes

  • b[bold text]b
  • i[italic text]i
  • u[underline text]u
  • -[strikethrough text]-
  • c[code text]c
  • +[bullet point]+
  • q[quote text (indented)]q
  • [quote="Author"]quote text (indented)[/quote]
  • [url=Link]text[/url]
  • r{red text}r
  • g{green text}g
  • b{blue text}b
  • m{maroon text}m
  • s{secret text (shows in the background colour)}s

Forum Rules

  1. Disagree all you want but attacks of a personal nature will not be tolerated.
  2. Ethnic slurs and homophobic language will not be tolerated.
  3. Do not post spam, links to warez sites, or instructions on how to obtain pirated software.
  4. Abusing the forums in any manner that could be construed as 'griefing' will not be tolerated.


footer

Blue's News logo