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Cyberpunk Learns Learning from The Witcher

An interview on Gamasutra talks with "key members" of CD Projekt RED about Cyberpunk, their upcoming sci-fi RPG. The article is subtitled: "Making a complex story more accessible," as it explores that topic. "We spent days discussing a general postmortem after we finished The Witcher 2," Adam Badowski says. "What we learned from The Witcher series is that we need to attract people with a smoother learning curve when it comes to the storyline," to which joint-CEO Marcin Iwinski adds: "And that's what we want to capture. In [Cyberpunk], we want to create a story that is very profound, but the novice players should be introduced to [the world] better than they were in The Witcher 2." They go on to discuss what this entails, and their goal of doing justice to the pen-and-paper Cyberpunk game as successfully as HBO has adapted Game of Thrones from the books upon which it is based.

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5. Re: Cyberpunk Learns Learning from The Witcher Jun 18, 2012, 20:04 Wowbagger_TIP
 
Cutter wrote on Jun 18, 2012, 19:51:
So in other words they're dumbing it down for the masses for more sales. Oh well, so much for that.
Only if you consider hours of trial-and-error to be somehow "smart". There's nothing wrong with explaining how things work in the world they're building. Now they could do things to actually dumb down the gameplay, but there's nothing in this statement to indicate that that's what they're doing.
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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