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Diablo III Hotfixes

The list of Diablo III Hotfixes reflects a couple of bug fixes that went live a couple of days ago in Blizzard's action/RPG sequel:

  • Players can no longer gain achievements they have not earned by joining a Public Game with someone who has earned those achievements
  • Monks can no longer infinitely stack the damage buff from Combination Strike by changing weapons.

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16. Re: Diablo III Hotfixes Jun 14, 2012, 14:10 Verno
Elessar wrote on Jun 14, 2012, 13:59:
Wallshadows wrote on Jun 14, 2012, 13:27:
Anyone else remember their last found upgrade?
Honestly? No. I finally broke down and had to buy gear from the GAH to progress. This game had so much potential and they fucked the pooch. I agree that the 1.03 changes should have been live at launch. Did they do no research or receive no feedback during beta?!

They didn't really beta test any of that stuff (externally), it was more about client/server stuff. I don't think Inferno really got beta tested properly at all. Its weird, Diablo 3 is a game with a lot of polish that still appears to be rushed in many ways - skill problems on higher difficulties, loot system issues, overall difficulty curve all out of whack and etc.

I farmed A3/4 on Inferno already doing chest runs and the drops aren't really more interesting, just more valuable to sell on the AH. When I look at the loot there isn't really anything I want to go collect, none of that "whoa that item has teleport, must have!" type feel. Even the set bonuses manage to be pretty boring, I think I saw one or two I cared about.

Anyways I hope they really sit down and re-examine the loot table and the difficulty curve if nothing else. Witch Doctors and Barbs could really use some love too, they have so many abilities that just don't work on the higher difficulties.
Playing: XCOM 2, Diablo 3
Watching: American Crime, Regression
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