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TERA Free Trial

En Masse Entertainment is now offering a free playable trial for the North American edition of TERA, offering the chance to try Bluehole Studios' MMORPG free of charge. The trial is offered on this page along with a playable demo offered through Gaikai that allows you to check out the game's combat instantly. Here's word on the trial:

The TERA trial is good for seven calendar days from the time a player enters the trial code. Players can level up to eight characters to level 23 on one server during the trial. There are some additional restrictions—trial players cannot vote in TERA elections, for instance—but for the most part, players can enjoy the full benefits of the game during their week of free play. All players need to join the world of TERA is an En Masse account. Then they can enter the code “TERATRIAL” to download and play TERA.

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36. Re: TERA Free Trial Jun 14, 2012, 14:12 RollinThundr
 
Calistoga wrote on Jun 14, 2012, 13:58:
RollinThundr wrote on Jun 14, 2012, 13:22:
Calistoga wrote on Jun 14, 2012, 13:05:
Having played both, respectfully disagree, I actually see it the other way around. Tera's big thing aside from the combat mechanic encouraging you to strafe behind monsters for more damage, (incidently GW2 has the same thing) is fighting Big Ass Monsters in groups. Essentially forcing one to find a group to even think of compleatling said quests.

Sure the combat is nice that it relies on player actively positioning but it's extremely linear in progression both skill wise, and quest wise. The only thing about the game that could even be called dynamic is the combat itself in positioning.

GW2 as far as I could tell for the first 15 levels doesn't force groups on you, granted that could change at higher levels though. Has a pretty dynamic skill system that changes skills based on equipment, and a talent unlock system completely chosen by the player on how he/she wants to build their character. Along with the Dynamic events and feeling of camaraderie from taking out a dynamic group event with a bunch of other players in the area and feeling rewarded and sastified for doing so.

Tera to me felt grindy as fuck, GW2 on the other hand I was having too much fun to even notice any sort of grind.

Yes, we respectfully disagree on Tera vs GW2. I believe Tera has a better feel and they pulled off a terrific, skillfully done, high fantasy world. The world in GW2 feels flat and like a old medieval rpg.

Honestly, I cant imagine someone who spends time with both games on a high end gaming system, could possibly think GW2 is equal or better than Tera. And I prepurchased GW2 to participate in beta 1 even before Tera came out, thinking that GW2 was going to be a great game. I played the first GW2 beta last month and was honestly underwhelmed. I apprehensively played Tera thinking it would be another mediocre Aion clone, and after 5 days was and still am blown away by the production values in the game. I read it cost 24 million dollars to make Tera and it shows.

Eh visually it's more a personal preference thing no doubt. Tera is good looking but it's in that anime asian style where as GW2 is stylized as well but in a more gritty tone. At least imo anyway.

I think what impressed me with GW2 is the camaraderie feeling it gave me though. I can't say that about alot of mmo's doing that for me aside from the original Planetside and MPBT3025's Beta (RIP).

That and having personal choice over which set of skills I'm using based on what gear I'm using, along with the trait system. Do I want to add power to my thief or maybe focus more on stealth? I didn't notice anything like that with Tera.
 
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