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Jagged Alliance: Crossfire Announced

Kalypso Media and bitComposer Games announce Crossfire, a standalone expansion for Jagged Alliance: Back in Action that will revive the strategy revival this summer. Here are some screenshots, and here's word:

In Crossfire, players are transported to Khanpaa, a peaceful country suffering under the brutal attacks of mercenary troops. To save his country from these bloody massacres, Ambassador Behnam Atiqullahs has no other choice but to hire his own mercenary teams to get to the bottom of these inexplicable and bloodthirsty attacks and to put an end to Khanpaa’s agony.

Features of Jagged Alliance: Crossfire:

  • The first completely new story in the Jagged Alliance universe in almost a decade
  • Unique mix of tactics, RTS, RPG and economic simulation gameplay
  • Optional line of sight mode and fog-of-war
  • New location, new enemies, new weapons, new threats!
  • Ten new M.E.R.C. mercenaries, bringing the roster up to 50 mercs
  • 20 new achievements
  • 15-20 hours of additional gameplay

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8. Re: Jagged Alliance: Crossfire Announced Jun 13, 2012, 18:45 J
 
Wowbagger_TIP wrote on Jun 13, 2012, 18:11:
J wrote on Jun 13, 2012, 12:23:
I want to revisit this game at some point. They did some major patchwork to introduce things like line of sight enemy reveal, sector inventory, traders restock, etc. - things which would have been awesome off the bat but were introduced some time afterwards. At the moment I'm being kept occupied with DayZ and Chaos Rising Co-op so it'll have to wait.

I tried the demo, but it seems like stealth is still not really an option in the game. Enemies seem to detect you no matter what you do. Only real way to win on the harder maps like that is to stand off and use rifles to pick off enemies as they try to close with you.

Well yeah, the demo was released before all the patching. I'd be surprised if they patched the demo half as much as the main game.
 
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