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Wasteland 2 Design Document

The now-complete Kickstarter Campaign for Wasteland 2 now offers a design document for inXile entertainment's upcoming post-apocalyptic RPG sequel (thanks nin and Dev). Here's word:

I can't imagine a better way for Wasteland 2 to be created. We have your trust and a symbiotic relationship that will have us learn from each other. We are not afraid of the transparency of our process and thinking and intend to share it along the way. Our detailed reasoning of our choice of the Unity engine is just one example.

Today we are publishing our vision document for Wasteland 2 which details the sensibilities of the game itself. The ideas in this document come from things that worked in Wasteland 1 and are expected, things I have communicated previously, and suggestions/opinions from the fan boards.

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6. Re: Wasteland 2 Design Document Jun 12, 2012, 12:17 Dev
Kastagir wrote on Jun 12, 2012, 12:02:
In a similar vein, what's going on with Baldur's Gate Enhanced Edition? They said this was coming in the Summer and there's nothing on their site. I hope Wasteland 2 isn't headed down a similar road.
If you've read anything at all about them, or the threads that talk about their games, they are mostly doing the "remakes" to try and draw attention to their digital distribution platform beamdog. Which is why the games are ONLY sold through that. They probably got the remake IP's super cheap off of interplay. If you looked into their remake of MDK2, you'll find it wasn't really changed much, and bugs from the first version weren't fixed. BG EE is likely to be the same, just a thinned down coat of old paint. They were bragging about how they were redoing the main menu to work in a higher resolution. Likely the real reason they are redoing the menu is because they are doing an ipad version. Which version do you think will get more attention? My bets on the ipad one. Also a quick check of the beamdog forum about BG EE, and the impression I got about beamdog was "we can't be bothered to read through the posts." I did see a post from them mentioning they are still working through contract issues with bioware, so my guess is the game isn't close to being released.

There's NOTHING in common between those projects done solely to promote beamdog, and wasteland 2. In fact, with wasteland 2, inexile releasing stuff like the design document shows their work progressing.

This comment was edited on Jun 12, 2012, 12:34.
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